Skip to main content

story identification - CoCo 2 Fantasy Computer Game - Real-time, puzzles - Had a sequel


I'm trying to remember a Tandy CoCo 2 fantasy adventure game, from somewhere in the 1980s. It was a largely puzzle-based game. I don't remember any combat in it, just puzzles that you had to solve with the items you found. It started out with you on a mountain top, having to confront something at the gap between two rocks. Somehow, that resulted in you being up in a tree-top with the way out blocked by a fire.


I remember the solution involved warding off a snake (I don't remember how) and using a bucket lowered on a rope to fetch water to put out the fire. Somewhere after that was the first timed puzzle of the game. I remember you had to light a torch to burn a rope to make something swing towards you, but you also needed that torch to fend off the green slime at the bottom part of the map to get to the next section, and it only lasted for a few seconds.


After that, I don't clearly remember things. Some of my memories are from watching my older brother play. I know that there's something involving an electrified chessboard. I think you can get the solution for how to get through it by retrieving a parrot, which involved putting it in a bag so that you could swim through a section of water without drowning it. At some point, you needed a white robe, and the solution involved putting up a screen in a corridor so that the gelatinous cube would leave the robe behind, and then washing the dingy robe, I think in a washing machine. And the section I remember my brother getting stuck on (and at the time claiming that there was a bug in the game that kept him from getting further) a section involving corridors with automated arrow traps that you had to dodge.



I don't know if it got ported to any other systems. I think the title might have had something to do with light?



Answer



After a few more searches, I'm pretty sure this is Caladuril: Flame of Light.



Caladuril: Flame of Light is a graphical adventure game, sort of a combination of text and graphics. You move (with smooth scrolling) with the arrow keys, but you also use standard text adventure commands like GET, CLIMB, etc. The basic premise of the game is that your character Jamarend Tarinson has to stop evil from invading the valley he lives in, by finding the magical Caladuril sword, and destroying the oppressor Silmnoleh, who possesses the evil twin sword Morduril. Much more detail (and full instructions) can be found on Jeff Noyle's page... if you follow some of the links, you can get complete instructions, the background story, and even a walk-through.



Caladuril: Flame of Light - Treetop scene


It was followed by Caladuril 2: Weather's End, both of which were at the least ported to the Palm Pilot III.


I correctly remembered the bit outside being followed by the bit with the tree (although it involved a bug, not a snake). I correctly remembered the following puzzle with the rope and the slime (it also involves salt and an amulet). Looking through the walkthrough, there is an electrified chessboard, although they provide a route by itself, noting that the parrot lies. It looks like the maze with the arrows is earlier. And there is indeed a puzzle to make the robe white.


Comments

Popular posts from this blog

futurama - How much time is lost in 'Time Keeps on Slippin''

In time Keeps on Slippin' , Farnsworth creates a basketball team which he matures by abusing Chronitons. This leads to time skipping forward by random, but ever increasing amounts. How much time was skipped in this way? Answer Unfortunately, I don't think a good estimate can be made for this, for two reasons: Many of the time skips move forward by an indeterminate amount of time. At one point, the Professor mentions localized regions of space skipping forward much more than others. We then see two young boys on the street below complaining about having to pay social security, only to suddenly become senior citizens and start complaining about wanting their money. Thus, each individual could have experienced a different amount of time skippage.

harry potter - How could Expelliarmus beat Avada Kedavra?

I want to be very careful about how I ask this question – I am not asking How did Voldemort die? [CLOSED] Below the text is the relevant passages from Harry Potter and the Deathly Hallows if anyone wants to review them (I'm sorry for the amount of text). How did Expelliarmus beat Avada Kedavra and kill Voldemort? I feel the reason Harry's Expelliarmus overpowered Voldemort's Avada Kedavra curse has to do with who was master of the Elder Wand and how the Elder Wand works. I've always had trouble understanding fully how the Elder Wand works, though. How much did the fact that Voldemort never truly won or mastered the Elder Wand factor into how Expelliarmus reacted to Avada Kedavra and caused Avada Kedavra to rebound and kill Voldemort? An answer based in book canon would be especially welcome, but any canon source really is fine. Harry heard the high voice shriek as he, too, yelled his best hope to the heavens, pointing Draco’s wand: ‘ Avada Kedavra !’ ‘ Expelliarmus !...

Is there good canon evidence for the "Nightmare Matrix"?

On the Matrix wiki, there's an article about the Nightmare Matrix which says: The Nightmare Matrix was the second prototype Matrix, designed by The Architect after the massive failure of the Paradise Matrix in the hope that human minds would more readily accept an imperfect world with suffering. Unlike the first version, this Matrix instituted a basic cause-and-effect programming and forcibly made those connected to it accept the program. Vamp Prime, a possible remnant of the Nightmare Matrix. It also featured programs that resembled mythical evil creatures in various human mythologies such as vampires, werewolves, zombies, aliens, etc. It also failed, but many of the programs who were designed for it survived deletion in exile. The Merovingian and his wife, Persephone may have had their roots in this version of the Matrix. Upon its failure, the Merovingian started a smuggling ring of programs and information to provide a haven for exiles that would last for 6 cycles in the final ...

story identification - Anime with a boy hiring a creature from a stone, meets a man named Dante and starts a journey to collect crystals

I am from India, this anime or animated series (I can't remember this was made by the Japan or other countries) was aired between 2009 and 2012 probably in Jetix/Disney XD (but I'm not sure). This anime starts with a boy (the main character, I forgot his name) who find a stone (or crystal like thing) in his dad's property, his dad was missing that time. Some day he accidentally hire a creature/monster from that stone. Other day some creature attack him and he was saved by his creature and the story begins. In his journey to solve the mystery he meets a middle aged man 'Dante' (probably that was the name; this is the only character name I can remember). He had also some stone. After that they meet with one girl and a women (one of the girls is same age with the main boy character and probably will become his partner as the story goes on). Another women probably Dante's partner. Four of them started their journey to collect all the stone/crystal. They are collecti...