Skip to main content

star trek - How can Data lose a chess game?


Data is considered, basically, a sentient supercomputer. The ultimate AI. He was built with an ultimate storage capacity of eight hundred quadrillion bits and a total linear computational speed rated at sixty trillion operations per second.


Chess is not a game of intuition or empathy, it's a game of computational skill/power and positional manipulation. Even today's crude computers can beat the best chess players on the planet.


Data is programmed with "extremely advanced" chess routines yet...he loses a chess game to a relative novice chess player. If Diana was a strong player who actually studied the game, she would be reasonably comparable to a modern day 1700-1800 rated 'B' level player. Data on the other hand with his 'extremely advanced' chess routine programming would likely be equivalent to a modern 2800+ rated Grandmaster. At the beginning of TNG 5x14 - 'Conundrum', Counselor Troi--having shown no particular skill much less highly advanced chess skills in her entire existence-- beats Data in a game of chess.


How can this be?



Answer



I wouldn't overanalyse this too much - it's just a case of bad writing. Furthermore, it was written in the early 90s, back before computers surpassed humans at chess, and people still thought that magical human intuition could beat brute force calculation every time.



Really, the ludicrous part is the idea that a 'classic attack', which has apparently been sufficiently well analysed that it has both a name and a 'characteristic response' which also has a name, could be refuted by a 7-move forced checkmate (over the board by an amateur, no less). This is typical ignorant TV chess writing, where the response to everything is an overlooked checkmate.


The whole scene is the chess equivalent of technobabble.


Comments

Popular posts from this blog

fan fiction - Does the Interdict of Merlin appear in original Harry Potter canon?

In Harry Potter and the Methods of Rationality by Eliezer Yudkowsky a concept called the ' Interdict of Merlin ' appears: (all emphasis added) Chapter 23: His hand on the doorknob, Harry Potter already inside and waiting, wearing his cowled cloak. "The ancient first-year spells," Harry Potter said. "What did you find?" "They're no more powerful than the spells we use now." Harry Potter's fist struck a desk, hard. "Damn it. All right. My own experiment was a failure, Draco. There's something called the Interdict of Merlin -" Draco hit himself on the forehead, realizing. "- which stops anyone from getting knowledge of powerful spells out of books, even if you find and read a powerful wizard's notes they won't make sense to you, it has to go from one living mind to another. I couldn't find any powerful spells that we had the instructions for but couldn't cast. But if you can't get them out of old books,

Why didn't The Doctor or Clara recognize Missy right away?

So after it was established that Missy is actually both the Master, and the "woman in the shop" who gave Clara the TARDIS number... ...why didn't The Doctor or Clara recognize her right away? I remember the Tenth Doctor in The Sound of Drums stating that Timelords had a way of recognizing other Timelords no matter if they had regenerated. And Clara should have recognized her as well... I'm hoping for a better explanation than "Moffat screwed up", and that I actually missed something after two watchthroughs of the episode. Answer There seems to be a lot of in-canon uncertainty as to the extent to which Time Lords can recognise one another which far pre-dates Moffat's tenure. From the Time Lords page on Wikipedia : Whether or not Time Lords can recognise each other across regenerations is not made entirely clear: In The War Games, the War Chief recognises the Second Doctor despite his regeneration and it is implied that the Doctor knows him when they fir

warhammer40k - What evidence supposedly supports Tau as related to the Necrontyr?

I've heard of rumours saying that the Tau from Warhammer 40K are in fact the Necrontyr. Is there anything that supports this statement, in WH40K canon? I just found this, on 1d4 chan 1 : Helping Necrons? Or are they Necrontyr descendants? An often overlooked issue is that Tau have no warp signatures, just like Necrons, hate Warpspawns and Warp in general, just like Necrons, have the exact same skull shape,stature and short lives, and the overwhelming need for Technology and beam weapons, JUST LIKE NECRONS. GW may have planned a race that simply prepares a pacified, multiracial galaxy for Necrons to feast upon, supported by Ethereals that have a C'tan phase blade. Then there is a reference of "dark seed in east" by the Deceiver, so the tricky C'tan might give Tzeentch the finger in the JUST AS PLANNED competition. Or maybe GW just has so little creativity that they simply made a new civ conforming to an Old One's standards without knowing it. Is this the connec